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C# Artemis Entity System Tutorial

Artemis is a high performance Entity System framework for games, originally written in Java by Arni Arent and Tiago Costa, now ported to C#.
Its goal is to provide a clean API to abstract your game world organization into entities, components and systems.
Artemis has no dependencies (for PC, in Xbox and Windows Phone 7 we have one) and can be used with any game framework or library, 2D or 3D, and even multiplatform, if you use it with Mono/MonoTouch/Mono4Android.
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C# Artemis Entity System News

ARTEMISIn the last few days we (me and LinuxLich) implemented some cool new features in our C# version of Artemis.

Summarizing, Artemis is a high performance Entity System framework for games, originally written in Java by Arni Arent and Tiago Costa, now ported to C# by us.
Its goal is to provide a clean API to abstract your game world organization into entities, components and systems. Leia o resto desse post »

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